RPG Aid

Master Roles List - Hover for description

Action Reporter
(LD, pg. 51)
Action Reporter

Credibility
Awareness
Education
Interview
Athletics
Composition
Human Perception
Expert: Sport
Persuasion
Photo & Film
Administrator
(Pacific Rim, pg. 153) A powerful and rich profession. The occupation table on WGF pg.47 shows your income if you`re honest. With bribes you could make three times this, or more.
Administrator

Admin Resources
Awareness
Education
History or Area Knowledge
Rhetoric
Bureaucracy
Streetwise
Social
Library Search
Persuasion
Aerojock
(Shockwave, pg. 28) You took to the skies like a duck to water. There`s nothing you can`t fly (or at least try). Osprey, jet, propjob, choppers, AV, even delta. Aircraft Sense: A variation of Vehicle Zen. Adds to Awareness/Notice & Initiative rolls, and adds half level to maneuvering rolls while in aircraft. Only adds half level to Awareness & Initiative rolls when out of aircraft.
Aerojock

Aircraft Sense
Pilot
Pilot
Awareness
Handgun
Athletics
Basic Tech
Aero or AV Tech
Brawling or Marital Arts
Expert: Navigation
Aquatic Nomad
(`Punk `21 1.3, pg. 43) Marine Instinct (EMP): Added to Empathy in all marine related situations and leadership. Also includes the Nomad ability to call upon your family for help when on, in, or near water.
Aquatic Nomad

Marine Instinct
Astral Navigation
Expert: Ocean Life forms
Pilot: Sub
Expert: Vessel ID
Pilot: Ship or Water Vehicle
Marine Tech
Handgun
Heavy Weapons
Awareness
Language
Assassin
(Stormfront, pg. 94) You`re the ultimate trained killer. This demands a level of specialization that stands out even among the already elite covert mission specialities.
Assassin

Combat Sneak
Athletics
Awareness
Endurance
Handgun
Hide/Evade
Martial Arts
Melee
Stealth

Attorney/Judge
(Protect & Serve, pg.70)
Attorney/Judge

Reason
Education
Human Perception
Social
History
Awareness
Expert: Law
Persuasion
Composition
Library Search
Black Marketeer
(WildSide, pg. 20)
Black Marketeer

Streetdeal
Persuasion
Brawling
Handgun
Awareness
Intimidate
Melee
Chemistry
Resist Torture/Drugs
Pharmaceuticals
Bodyguard
(Interface 1.3, pg. 47)
Bodyguard

Combat Sense
Handgun or SMG
Social
Intimidate
Human Perception
Awareness
Electronic Security
Grooming
Pilot or Drive
Martial Arts
Melee
Bookie
(WildSide, pg. 27)
Bookie

Streetdeal
Intimidate
Accounting
Gambling
Brawling or Melee
Awareness
Persuasion
Human Perception
Handgun
Mathematics
Bounty Hunter
(Interface 1.3, pg. 47)
Bounty Hunter

Combat Sense
Wilderness Survival
Library Search
Shadow/Track
Disguise or Intimidate
Expert: Exotic Weapons
Streetwise
Melee
Pilot or Drive
Martial Arts
Awareness
British Combined Forces
(UK, pg. 30) Either Army, Navy, Marines, or Air Force.
British Combined Forces

Special Ability
Martial Arts
Endurance
Heavy Weapons
Swimming
Rifle
First Aid
Awareness
Athletics

Celebrity Reporter
(LD, pg. 51)
Celebrity Reporter

Credibility
Awareness
Education
Interview
Photo & Film
Composition
Social
Wardrobe & Style
Persuasion
Streetwise
Combat Medic
[Net Gen] Combat Medicine - This special ability has a dual role, it operates at half value with Awareness/Notice and initiative as well as Diagnose and Medicine, but only in combat situations (he is not a full fledged doctor, but some one to stabilize the victim before the "real" doc shows up i.e. paramedic)
Combat Medic

Combat Medicine
Human Perception
Awareness
Diagnose Illness
Education & General Knowledge
Athletics
Martial Arts
Pistol
Basic Tech
Pharmaceuticals
Con Man
(WildSide, pg. 36) Hustler, Rip-off Artist, Grifter. The Con Man sets up elaborate schemes which fool his victims. Con (COOL): The ability to separate a fool from his money. Can be countered by Streetwise.
Con Man

Con
Awareness
Persuasion
Human Perception
Forgery
Hide/Evade
Disguise
Streetwise
Seduction
Gamble
Cop
(Cyberpunk 2020, pg. 11; P&S, pg. 9) Beat, Traffic, Vice, Robbery, Homicide, Special Investigations, SWAT, Max-Tac, Riot, Internal Affairs, LEDiv or HiWay. Authority (COOL): The ability to intimidate and control others through your position.
Cop

Authority
Awareness
Human Perception
Education
Melee
Streetwise
Handgun
Athletics
Brawling
Interrogation
Corp Operative
(Interface 1.3, pg. 47)
Corp Operative

Combat Sense
Interrogation
Human Perception
Expert: Corp. Admin
Library Search
Awareness
Electronic Security
Pick Lock
Handgun
Martial Arts
Resist Torture & Drugs
Corporate
(Cyberpunk 2020, pg. 12) Financier, In-house Consultant, Entrepreneur
Corporate

Resources
Awareness
Education
Social
Stock Market
Personal Grooming
Human Perception
Library Search
Persuasion
Wardrobe & Style
Covert Specialist
(Stormfront, pg. 93) You`re an expert at getting into places where you shouldn`t be, without the expedient of noisy and messy explosions. Combat Sneak: Adds half level to Stealth, Hide/Evade, Awareness, and Initiative.
Covert Specialist

Combat Sneak
Awareness
Athletics
Handgun
Heavy Weapons
Martial Arts
Melee
Rifle or SMG
Stealth
Swimming
Wilderness Survival
Covert Tech Demolitions Ops
Covert Tech Demolitions Ops

Combat Sense
Chemistry
Expert: Structural Architecture
Electronics
Demolitions
Athletics
Endurance
Handgun or SMG
Awareness
Martial Arts
Basic Tech
Covert Tech Elint Ops
Covert Tech Elint Ops

Combat Sense
Electronics
Electronic Security
Expert: Electronic Warfare
Photo & Film
Athletics
Endurance
Handgun or SMG
Awareness
Martial Arts
Basic Tech
Covert Tech Intrusion Ops
Covert Tech Intrusion Ops

Combat Sense
Electronic Security
Hide/Evade
Pick Lock
Stealth
Athletics
Endurance
Handgun or SMG
Awareness
Martial Arts
Basic Tech
Covert Tech Netrunner Ops
Covert Tech Netrunner Ops

Interface
Library Search
Programming
System Knowledge
Electronics
Athletics
Endurance
Handgun or SMG
Awareness
Martial Arts
Basic Tech
Covert Tech Remote Ops
Covert Tech Remote Ops

Jury Rig
Drive
Electronics
Electronic Security
Op Hvy Machine
Athletics
Endurance
Handgun or SMG
Awareness
Martial Arts
Basic Tech
Credshark
(WildSide, pg. 26)
Credshark

Streetdeal
Intimidate
Accounting
Handgun
Interview
Awareness
System Knowledge
Programming
Electronics
Melee
Cultist
(Crashpoint, pg. 77) Part showmen, part preachers, part salesmen. They create a religion and market it as the next Great Way of Life. Charismatic Leadership (Cultist): Can sway crowds equal to his level squared times 10.
Cultist

Charismatic Leadership
Awareness
Education
Leadership
Persuasion
Theology
Intimidate
Oratory
Perform
Teaching
Dancer/Prostitute
(WildSide, pg. 37) Vamp (EMP): Used to separate customers from their money.
Dancer/Prostitute

Vamp
Awareness
Personal Grooming
Human Perception
Brawling or Melee
Endurance
Streetwise
Wardrobe & Style
Seduction
Perform
Divemaster/Miner
(Stormfront, pg. 24) You love the sea, or more specifically, being a part of the world under the water. Aquatic Sense: Adds full level to Awareness/Notice, and half level to Initiative while underwater.
Divemaster/Miner

Aquatic Sense
Swimming
Human Perception
Awareness
Pilot: Deep Dive Suit
Underwater Weapons
Endurance
Leadership
Nuscuba
Pilot: EVA Hardshell
Doctor
(Neo-Tribes, pg.42) Counsel: Half strength outside the nomad culture. Includes Kith if a nomad.
Doctor

Counsel
Awareness
Diagnose Illness
Pharmaceuticals
Persuasion or Oratory
Rifle
Education
Field Surgery
Human Perception
Wilderness Survival
Eurosolo
(Solo Of Fortune, pg. 31)
Eurosolo

Combat Sense
Handgun
SMG
Athletics
Corporate Policy
+2 Gen Knowledge
+1 Language
Awareness
Martial Arts
Wardrobe & Style
Weapons Tech
Ex-Cybersoldier
(Interface 1.3, pg. 47)
Ex-Cybersoldier

Combat Sense
Drive or Pilot
Basic Tech
Endurance
Weaponsmith
Awareness
Op Hvy Machine
Heavy Weapons
Martial Arts
Rifle
CyberTech
Extraction Specialist
[Net Gen] Some jobs require that a person be "rescued" whether they want to be rescued or not. That is where the Extraction Specialist comes into play. Their skills help them to infiltrate even the most fortified complexes and retrieve their target. While it is important that they get in, they must also remove the target, preferably in one piece. They are not quite as combat hardened as solos, but their training will allow them to maneuver around sight unseen.
Extraction Specialist

Combat Sneak
Martial Arts
Awareness/Notice
Melee
Handgun or SMG
First Aid
Electronic Security
Hide/Evade
Human Perception
Stealth
Factor
(WildSide, pg. 24)
Factor

Streetdeal
Persuasion
Accounting
Stock Market
Social
Awareness
Interview
Human Perception
Education & Gen Know
Business Sense
Fence
(WildSide, pg. 25) NPC speciality
Fence

Streetdeal
Persuasion
Brawling
Melee
Accounting
Awareness
Intimidate
Handgun
Forgery
Basic Tech
Fixer
(Cyberpunk 2020, pg. 13)
Fixer

Streetdeal
Awareness
Handgun
Melee
Pick Pocket
Persuasion
Forgery
Brawling
Pick Pockets
Intimidate
Freelancer
(Cyberpunk 2020, pg. 10. LD, pg. 52)
Freelancer

Credibility
Awareness
Education
Human Perception
Photo & Film
Streetwise
Composition
Interview
Persuasion
Social
Highrider/Pilot
(Deep Space, pg.75) The rare breed who ``fly`` the many commercial, corporate and military vehicles which clutter space, and control much of the transport of equipment and personnel. Brotherhood (INT): Variant of Family.
Highrider/Pilot

Brotherhood
Awareness
Pilot Shuttle
Pilot OTV
Astrogation
EVA
Mathematics
Physics
Basic Tech
Space Survival
Programming
Information Broker
(WildSide, pg. 21)
Information Broker

Streetdeal
Persuasion
Forgery
Interrogation
Education & General Knowledge
Awareness
Interview
Library Search
Human Perception
Expert:
Information Runner (Courier)
[Net Gen] Found on the streets of the Cyberpunk world these low-level fixers can be seen moving information from one location to another. Some are independent, but most work for various couriers services.
Information Runner (Courier)

Streetdeal
Awareness/Notice
Endurance
Melee
Human Perception
Persuasion/Fast Talk
Hide/Evade
Driving, Motorcycle or Bicycle
Brawling
Handgun or Melee
Inquisitor Predator
(Night`s Edge, pg.15) Predator`s seek out CyberVamps, or other humans who use cybernetics to mimic animals or supernatural creatures. Ranking: Works like Gang Rank.
Inquisitor Predator

Ranking
Awareness
Athletics
Melee
Vampire Lore
Endurance
Martial Arts
Dodge & Escape
Stealth
Strength Feat
Investigative Reporter
(LD, pg. 50)
Investigative Reporter

Credibility
Awareness
Education
Interview
Streetwise
Composition
Human Perception
Library Search
Persuasion
Photo & Film
Japanese SDF Officer
(Pac Rim, pg. 14)
Japanese SDF Officer

Special Ability
Handgun
Accounting
Expert: Tactics
Awareness
Martial Arts
Bureaucracy
Expert: Law


Lawyer
(Interface 2.2, pg.9)
Lawyer

Credibility
Education
Human Perception
Library Search
Grooming
Awareness
Expert: Law
Interview
Oratory
Persuasion
Loan Shark
(WildSide, pg. 26)
Loan Shark

Streetdeal
Intimidate
Accounting
Interrogation
Brawling
Awareness
Shadow/Track
Human Perception
Melee
Handgun
Marine Biotech
(Stormfront, pg. 26) You`ve cataloged new species, scanned thousands of new DNA samples, and learned more about the mechanics of life underwater than in the last twenty years.
Marine Biotech

Medical Tech
Education
Pharmaceuticals
Expert: Deep Sea Zoology
Underwater Survival
Awareness
Library Search
Biogenetics
Expert: Psychology
Diagnose
Marine Corps
(Home of the Brave, pg. 74) * Soldiers, pilots, drivers are Solos. The Marines also has Techs, Medtechs, Cops, Netrunners, and Fixers.
Marine Corps

Special Ability
Brawling
Endurance
First Aid
Heavy Weapons
Rifle
Awareness
Stealth
Swimming
Wilderness Survival
Melee
Med Tech
(Cyberpunk 2020, pg. 9) Pharmacist, Bioware Researcher
Med Tech

Medical Tech
Awareness
Diagnose Illness
Cryotank Operation
Pharmaceuticals
Human Perception
Basic Tech
Education
Library Search
Zoology
Media
(Cyberpunk 2020, pg. 10. LD, pg. 52)
Media

Credibility
Awareness
Education
Human Perception
Photo & Film
Streetwise
Composition
Interview
Persuasion
Social
Mobster
(Cyberpunk 2020, pg. 9) Pharmacist, Bioware Researcher
Mobster

Medical Tech
Awareness
Diagnose Illness
Cryotank Operation
Pharmaceuticals
Human Perception
Basic Tech
Education
Library Search
Zoology
Negotiator
(WildSide, pg. 30)
Negotiator

Streetdeal
Persuasion
Brawling
Social
Language
Awareness
Oratory
Human Perception
Expert:
Education & Gen Know
Netrunner
(Cyberpunk 2020, pg. 8)
Netrunner

Interface
Awareness
Education
Cyber Tech
Composition
Programming
Basic Tech
System Knowledge
Cyberdeck Design
Electronics
Nomad
(Cyberpunk 2020, pg. 14) Include Agripacks, Native Americans, Gypsies, Carnies, Bikers and others. There are 7 Nations; Snake Nation, The Jodes, Blood Nation, Folk Nation, The Meta, The Aldecaldos, and the Thelas Nation (Pirates). Family (INT): Ability to call upon your pack for help.
Nomad

Family
Awareness
Melee
Drive
Wilderness Survival
Athletics
Endurance
Rifle
Basic Tech
Brawling
Nomad Scout
[Net Gen] Like the rangers of old, a scouts job is to find the safest route for his nomad family to take. The scout will go ahead, evaluate the terrain and population of an area. They will also go into the cities looking for food, medical, and general supplies.They will mostly use motorcycles as they are the easiest to maneuver around on rough terrain.
Nomad Scout

Sneak
Motorcycle
Rifle or Pistol
Awareness / Notice
Hide / Evade
Stealth
Wilderness Survival
Athletics
Endurance
Human Perception
On-Air Star
(LD, pg. 52)
On-Air Star

Credibility
Awareness
Corporate Policy
Education
Interview
Composition
Human Perception
Culture
Perform
Social
Outrider
(Neo-Tribes, pg.40) Reconnaissance: Adds to Awareness and Hide/Evade when the outrider/pathfinder is sneaking and reconnoitring. Also includes Kith.
Outrider

Reconnaissance
Awareness
Wilderness Survival
Endurance
Basic Tech
Motorcycle or Drive
Hide/Evade
SMG or Rifle
Athletics
Brawling or Marital Arts
Owner
(WildSide, pg. 32) NPC speciality
Owner

Streetdeal
Persuasion
Interview
Accounting
Brawling
Awareness
Social
Intimidate
Human Perception
Wardrobe & Style
PA Trooper
(Shockwave, pg. 29) ACPA Combat Sense: Adds to Awareness, initiative, and maneuver rolls while in the suit, but outside ACPA they get only 1/2 (round down) this skill to use as Combat Sense.
PA Trooper

Combat Sense
Awareness
Rifle
Brawling or Martial Arts
Basic Tech
Stealth
Heavy Weapons
Melee
Athletics
PA Tech
Panzerboy
(Shockwave, pg. 27) Your home is the wide-open spaces and open road, flying low with a cargo in back and an over powered engine out front. Vehicle Zen: Adds to Awareness/Notice & Initiative, and adds half level to maneuvering rolls while in ground vehicles/hovercraft. Only adds half level to Awareness & Initiative rolls when not driving said craft.
Panzerboy

Vehicle Zen
Pilot: Hovercraft
Brawling
Heavy Weapons
Basic Tech
Expert: Navigation
Rifle
Handgun or SMG
Op Hvy Machine

Pathfinder
(Neo-Tribes, pg.40)
Pathfinder

Reconnaissance
Awareness
Wilderness Survival
Endurance
Basic Tech
Shadow/Track
Hide/Evade
SMG or Rifle
Athletics
Brawling or Marital Arts
Pimp
(WildSide, pg. 28) NPC speciality
Pimp

Streetdeal
Persuasion
Melee
Seduction
Intimidate
Awareness
Handgun
Brawling
Diagnose Illness
Education & Gen Know
Pirate
(Pacific Rim, pg. 153)
Pirate

Family
Awareness
Seamanship
Rifle
Sailpower
Pilot: Ship or Water Vehicle
Swimming
Navigation
Athletics or Brawling
Basic Tech
Pitfighter
[Net Gen] One of the most popular blood-sports in the 2020 world is pit fighting. Using the underground network (pit fighting is illegal in most jurisdictions) fights are set up between 2 to 8 fighters at a time last one standing is declared the winner. Even though illegal, there are still rules that are followed, the fights are arranged by class of fighter, and you wont be thrown into a fight with a higher class unless requested by the fighter. Class one is light cyberware, maybe one cyberlimb no more. Class two is everything up to full borg, heavy nanotech, body plating, up to three cyberlimbs, etc. Class three is full conversion Borgs. When they are not fighting, Pitfighters double as bodyguards for their "agents".
Pitfighter

Combat Sense
Intimidate
Martial Arts
Awareness/Notice
Athletics
Streetwise
Endurance
Handgun
Melee
Human Perception
Police Beat Reporter
(LD, pg. 51)
Police Beat Reporter

Credibility
Awareness
Education
Interview
Streetwise
Composition
Human Perception
Intimidate
Persuasion
Photo & Film
Private Investigator
(Pac Rim, pg. 153) Many PIs are ex-cops, ex-gangsters, or both. Your rivals are tough. You must be tougher.
Private Investigator

Research
Awareness
Handgun
Streetwise
Intimidate
Library Search
Interview
Human Perception
Shadow/Track
Persuasion
Brawling
Prowler
(WildSide, pg. 35) A thief. Low level Prowlers pickpocket, mug and shoplifting, while more accomplished Prowlers become B&E robbers and cat burglars. Sneak: Full level adds to Stealth and Hide/Evade.
Prowler

Sneak
Awareness
Stealth
Handgun
Electronic Security
Melee
Hide/Evade
Pick Lock
Athletics
Disguise
Pusher
(WildSide, pg. 23) NPC speciality
Pusher

Streetdeal
Persuasion
Brawling
Melee
Awareness
Intimidate
Handgun
Pharmacology


Reapers
(Dark Metropolis, pg. 58) Repossessors, they reposes cars, merchandise, body parts, cybernetics and sometimes whole people. Trace: Ability to find people or the merchandise they are after, using both human and computer information.
Reapers

Trace
Awareness
Intimidation
Shadow/Track
Martial Arts
Electronic Security
Streetwise
Persuasion
Pick Lock
Handgun
Rockerboy
(Cyberpunk 2020, pg. 6)
Rockerboy

Charismatic Leadership
Awareness
Wardrobe & Style
Brawling
Streetwise
Seduction
Perform
Composition
Play Instrument
Persuasion
Rogue Hunter
(Interface 1.3, pg. 46) Netrunners who specialise in hunting rogue AIs.
Rogue Hunter

Interface
Awareness
Education
Cyber Tech
Expert: World Net Sys
Basic Tech
System Knowledge
Decks or Electronics
Programming
Expert: Computer Sys
Runner
(Neo-Tribes, pg. 43; PAC, pg. 154) Everyone needs packages securely delivered. You may be carrying for the biggest Corp or the smallest smuggler. Vehicle Zen: Includes Kith if a nomad.
Runner

Vehicle Zen
Awareness
Pilot/Drive
Pilot/Drive
Pilot/Drive
Basic Tech
Brawling or Athletics
Streetwise
Tech
Hide/Evade
Handgun
Scavenger
(WildSide, pg. 36) An expert in finding uses for junk. He knows what`s thrown away, and what to do with it. Scrounge (INT): Allows you to find salvageable materials.
Scavenger

Scrounge
Awareness
Basic Tech
Electronic Security
Stealth
Strength Feat
Streetwise
Pick Lock
Drive
Handgun
Shaman
(Pacific Rim, pg. 155) Your destiny is to teach others of a higher truth, of the spirits, or God. Your karma is to help people, and many come to hear your wisdom. You needn`t worry about the corps or police, since your followers will lay down their lives to protect you. You might be a Priest, Minister, Witch Doctor, TV Evangelist, or a cult leader. Charismatic Leadership (Shaman): In religious situations they display their full ability and their skills are boosted.
Shaman

Charismatic Leadership
Awareness
Expert: Theology
Dance
Expert: Fortune Telling
Trance
Anthropology
Perform
Human Perception
Persuasion
Shinobi
(Pacific Rim, pg. 156) You a member of one of the ninja assassin clans. You will use almost anything to complete your mission, excluding cyber. Cyber is the easy way out and the cybered are scum. Combat Sense (Nindo): Adds to Martial Arts, Hide/Evade and Stealth when you are trying to assassinate someone.
Shinobi

Combat Sense
Awareness
Stealth
Disguise
Electronic Security
Pick Locks
Martial Arts: Ninjutsu
Hide/Evade
Shadow/Track
Athletics
Shoemaker
(WildSide, pg. 22) NPC speciality
Shoemaker

Streetdeal
Forgery
Programming
Bureaucracy
Stock Market
Awareness
System Knowledge
Library Search
Accounting
Education & Gen Know
Slaver
(Deep Space, pg.75) This new breed of individual scouts around and collects these disused relics, which sometimes contain a wealth of equipment. Salvage(TECH): The ability to spot a piece of valuable space-junk and to know how to harness it without crippling your own craft. It also functions as Jury Rig at half level.
Slaver

Salvage
Space Survival
EVA
Astrogation
Pilot OTV
Awareness
Zero G Maneuver
Op Hvy Machine
Basic Tech
Melee
Sleaze
(WildSide, pg. 24)
Sleaze

Streetdeal
Forgery
Brawling
Pick Lock
Intimidate
Awareness
Handgun
Melee
Pick Pockets
Persuasion
Smuggler
(WildSide, pg. 30)
Smuggler

Streetdeal
Persuasion
Brawling
Handgun
Leadership
Awareness
Language
Hide/Evade
Forgery
Resist Torture/Drugs
Sniffer
(WildSide, pg. 32)
Sniffer

Streetdeal
Persuasion
Shadow/Track
Intimidate
Brawling
Awareness
Social
Library Search
Human Perception
Handgun
Social Reporter
(LD, pg. 51)
Social Reporter

Credibility
Awareness
Education
Interview
Photo & Film
Composition
Social
Wardrobe & Style
Persuasion
Streetwise
Solo
SOLO (Cyberpunk 2020, pg. 7) Combat Sense: Adds to both Awareness and Initiative in combat situations.
Solo

Combat Sense
Awareness
Brawling or Martial Arts
Weapons Tech
Athletics
Stealth
Handgun
Melee
Rifle
SMG
Space Marine
(Deep Space, pg.76) Elite squads of cybered warriors with armored worksuits and heavily-armed spaceplanes. These squadrons patrol sections of space and are a law in their own right. Space Combat: Adds to Zero-G Combat, and Zero-G Maneuver when involved in space based combats.
Space Marine

Space Combat
Space Survival
Zero-G Maneuver
Awareness
Driving or Motorcycle
Rifle or SMG
EVA
Zero-G Combat
Pilot OTV
Handgun or Melee
Spiritual Leader
(Neo-Tribes, pg.42)
Spiritual Leader

Counsel
Awareness
Composition
Human Perception
Wilderness Survival
Rifle
Dance or Oratory
Trance or Perform
Persuasion
Expert: Theology/History
Spook
(Dark Metropolis, pg. 56) Security and surveillance expert. Spy Craft (TECH): Includes trashing, bugging, surveillance work and technical knowledge of spy gear.
Spook

Spy Craft
Awareness
Electronic Security
Basic Tech
Stealth
Shadow/Track
Streetwise
Electronics
Pick Lock
Photo & Film
Spy
(Pacific Rim, pg. 154; WGF pg. 46) The Powers-that-be always need info on other corps, and even their own citizens.
Spy

Chameleon
Human Perception
Education
Interrogation
Shadow/Track
Disguise
Resist Torture/Drugs
Ranged Weapon Skill
Martial Arts
Basic Tech
Street Samurai
(Interface 1.3, pg. 47)
Street Samurai

Combat Sense
Streetwise
Shadow/Track
Persuasion
Intimidate
Awareness
Wardrobe & Style
Handgun
Pilot or Drive
Martial Arts
Melee
Streetpunk
(WildSide, pg. 37) Includes Posers, Boosters, Chromers, Dorphers, Guardians, Families, Skinheads, Partiers, Culties, Nihilists, Combaters, Primitives, Thrashers, and Bikers. Gang Rank: Represents level of authority in the gang, works similar to Family. Can also be used as an Expert Knowledge skill about gangs in one`s own area.
Streetpunk

Gang Rank
Awareness
Intimidate
Handgun
Brawling
Streetwise
Dodge & Escape
Melee
Wardrobe & Style
One Gang-Related Skill
Subjock
(Stormfront, pg. 25) An underwater ace, part of a special ring of submariners who are the elite amongst the lesser seadogs. Sub Tactics: Applied to INT in sub combat, half level added to Initiative rolls while in command of a sub.
Subjock

Sub Tactics
Awareness
Underwater Survival
Underwater Weapons
Underwater Hvy Weapons
Pilot: Sub
Navigation
Sonar Tech
Swimming
Sub Tech
Tabloid-Monger
(LD, pg. 53)
Tabloid-Monger

Credibility
Awareness
Education
Interview
Streetwise
Composition
Perform
Drive/Pilot/Electronics
Persuasion
Photo & Film
Talent Agent/Manager
(WildSide, pg. 28)
Talent Agent/Manager

Streetdeal
Persuasion
Interview
Social
Intimidate
Awareness
Leader or Accounting
Human Perception
Expert: Entertainment
Education & Gen Know
Talent Scout
(WildSide, pg. 28)
Talent Scout

Streetdeal
Persuasion
Expert:
Social
Culture
Awareness
Intimidate
Human Perception
Education & Gen Know
Interview
Tatsujin
(Pacific Rim, pg. 157) You strive for practice to increase your power. You only release your full power when you need it. You are a ``duellist``. Combat Sense (Geonghu): You may not install any cyber, and you may not use guns. You use your full power in one-on-one combat only, when using Strike and Cast (plus bows) Martial Arts weapons.
Tatsujin

Combat Sense
Diagnose Illness
Athletics
Martial Arts 1
Martial Arts 2
First Aid
Strength Feat
Human Perception
Social
Awareness
Techie
(Cyberpunk 2020, pg. 9) Streetsmart Inventor, System Hardware Engineer Jury Rig (TECH): A general repair skill that allows the Techie to alter/repair something for Levelx1D6 turns. Includes Scavenge skill, a tech can notice useful parts in what is considered junk and put together useable gear with it.
Techie

Jury Rig
Awareness
Cyber Tech
Education
Basic Tech
Teaching
Electronics
Tech:
Tech:
Tech:
The Spin Doctor
(LD, pg. 53)
The Spin Doctor

Credibility
Awareness
Education
Persuasion
Social
Composition
Culture
Perform
Photo & Film
Business Sense
Trader
(WildSide, pg. 31)
Trader

Streetdeal
Human Perception
Persuasion
Intimidate
Melee
Awareness
Language
Education
Interview
Handgun
U.S. or EDF Army
(HoB, pg. 74) * Soldiers, pilots, drivers are Solos. The Army also has Techs, Medtechs, Cops, Netrunners, and Fixers.
U.S. or EDF Army

Special Ability
Brawling
Endurance
Heavy Weapons
Awareness
Stealth
First Aid
Rifle
SMG

U.S. or EDF Navy
(HoB, pg. 75) * Normal sailors are Techs. The Navy also has Solos, Medtechs, Cops, Netrunners, and Fixers.
U.S. or EDF Navy

Special Ability
Handgun
First Aid
Basic Tech
Awareness
Brawling
Swimming
Water Vehicles
Underwater Combat
Underwater Weapons
USAF/EDF Air Force
(HoB, pg. 75) * The USAF also has Techs, Medtechs, Cops, Netrunners, and Fixers.
USAF/EDF Air Force

Special Ability
Handgun
Athletics
First Aid
Awareness
Basic Tech
Electronics
Zero-G Maneuver


War Correspondent
(LD, pg. 51)
War Correspondent

Credibility
Awareness
Education
Interview
Tactics
Composition
Human Perception
Basic Tech
Persuasion
Photo & Film
Warrior
(Neo-Tribes, pg.40) Warpath: Adds to Initiative and Awareness, but is only half as effective when fighting none nomads. Also added to Melee at half Special Ability. Includes Kith.
Warrior

Warpath
Awareness
Weapon or Basic Tech
Handgun or Hvy W
Endurance or First Aid
Melee or Fencing
Wilderness Survival
Rifle
Brawling or Marital Arts
Dodge & Escape
Workganger
(Deep Space, pg.75) Tought and self-reliant orbital construction crews and operational staff. Workganger (INT): Variant of Family.
Workganger

Workganger
Zero G Maneuvers
Awareness
Space Survival
EVA
Expert: Construction
Strength Feat
Pilot OTV
Op Hvy Machine
Basic Tech
Electronics